I believe that we can help level the pay gap by not dealing with a pay gap at all. Since this process is uniquely built to teach, everyone starts from the same level of knowledge. Everyone is paid the same amount. Pay rates are roughly comparable with 80% percentile industry levels: about $25/hour.

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The first apprenticeship project is always unpaid for each cohort. The cohort will be working on a real, community-focused nonprofit website for a maximum of 3 months, about 5-10 hours per week.

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How will Apprentices be selected for roles?

We don’t have roles in the traditional design or engineering team. Apprentices on a paid client project will be able to pick and choose from an array of tasks relevant to the existing project. Some projects won’t include intensive UX research, some projects will not focus on UI design - it depends on the client’s needs.

Tasks will be assigned a “bounty” based on an averaged, estimated number of hours.

Why the bounty model works well for Level 11 Technology


Example Bounty System, Not Finalized

The following information is for example purposes, and has not been finalized.

Bounty System (Proposed)

Task Steps Involved Estimated Time (Mid-Level Designer)
Survey Design Bounty Define research goal, create 10-15 research questions, determine question types (Likert, yes/no, open text), format into Google Forms/Typeform 3-4 hours
Survey Data Analysis Bounty Clean up responses, identify patterns, summarize insights 3-5 hours
Wireframe a Single Web Page Review requirements, create mid-fi wireframe, iterate once based on feedback 4-6 hours
Audit a Small Website (5-10 Pages) Run accessibility tests, document issues, suggest fixes 6-8 hours